Wednesday, July 6, 2011

INTERACTION DESCRIPTION

1. user can navigate (walk-through) around the virtual environment and interact with objects

2. user will have to interact with multiple objects for information’s such as paintings on wall, documents or furniture’s

3. interactive information’s or historical facts icons will be integrated inside the palace

4. when approaching an interactive object, an indication (text or blinking object, using proximity sensor) will appear

5. proximity sensors will be placed at strategic areas/points in order to activate certain audio feedback such as narrator

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